Intellect [M]
Intellect +16–124
Values from skill level 1 to 9.
Intellect +16–124
Values from skill level 1 to 9.
ATK +4.0%–31.2%
Values from skill level 1 to 9.
Max HP +10.0%–28.0%.
When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +8.0%–22.4% for 20s.
Effects of the same name cannot stack.
Values from skill level 1 to 9.
A weapon equipped by Endfield operators to significantly boost their combat capabilities.
One of the strange-looking Arts units released by Witching Hour. Its counter-intuitive designs include a deliberately reduced Originium Arts compatibility just to highlight the dark logic of Ancient Teekaz witchcraft.