Skills
Hypothermic AssaultBasic attackPhysical
Basic attack

An attack with up to 3 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 23 Stagger.

Dive attack

Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.

Finisher

Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

Values per skill level
Level123456789101112
Basic ATK seq. 1 multiplier55%61%66%72%77%83%88%94%99%106%114%124%
Basic ATK seq. 2 multiplier59%64%70%76%82%88%94%99%105%113%121%132%
Basic ATK seq. 3 multiplier100%110%120%130%140%150%160%170%180%193%208%225%
Finisher ATK multiplier400%440%480%520%560%600%640%680%720%770%830%900%
Dive ATK multiplier80%88%96%104%112%120%128%136%144%154%166%180%
Saturated DefenseBattle skillCryo

Raises a shield that can block attacks, grants Protection to self and nearby operators, and immediately returns some SP.
When attacked while the said shield is raised, perform a retaliation bash that deals Cryo DMG and applies Cryo Infliction on the attacker.

  • SP cost100
  • Stagger20
  • Protection90%
  • SP return30
Values per skill level
Level123456789101112
DMG multiplier200%220%240%260%280%300%320%340%360%385%415%450%
Polar RescueCombo skillCryo
Combo trigger

After controlled operator gets attacked and drops below 60% HP.
Snowshine throws a Snowfield SAR Assistant at the controlled operator. Upon target contact, the Assistant gives massive instant HP Treatment to nearby operators as well as continuous HP Treatment to operators in the area of effect.
The attribute of Will increases the amount of HP treatment.

  • Cooldown25s
  • Treatment over time interval (s)0.5
  • Duration (s)3
  • Ultimate energy gain10
Values per skill level
Level123456789101112
Initial base treatment96115134154163173182192202206211216
Initial treatment increase per will0.220.270.310.360.380.40.430.450.470.480.490.5
Base treatment over time242934384143464850525354
Treatment over time increase per will0.060.070.080.090.10.10.110.110.120.120.120.13
Frigid SnowfieldUltimateCryo

Leaps into mid-air with a jetpack before slamming down with her shield to deal massive Cryo DMG to enemies in the area of effect. Also generates a Snow Zone (lasting several seconds) that deals Cryo DMG over time to enemies. The Snow Zone forcibly applies Solidification to enemies caught within it for a certain duration.

  • Ultimate energy cost80
  • Cooldown20s
  • DMG over time interval (s)0.5
  • Duration (s)5
Values per skill level
Level123456789101112
Explosion DMG multiplier200%220%240%260%280%300%320%340%360%385%415%450%
Stagger151515151515151515202020
DMG over time multiplier29%32%35%37%40%43%46%49%52%55%60%65%
Talents
Polar SurvivalTalent2 tiers
  1. Tier 1

    Treatment Effect +15% for targets of 45% HP or below.

  2. Tier 2

    Treatment Effect +25% for targets of 55% HP or below.

SAR ProfessionalTalent2 tiers
  1. Tier 1

    Battle skill Saturated Defense improved: After successfully retaliating an enemy attack, Snowshine gains another 6 Ultimate Energy.

  2. Tier 2

    Battle skill Saturated Defense improved: After successfully retaliating an enemy attack, Snowshine gains another 10 Ultimate Energy.

Potentials
  1. 1
    Cold Shelter

    Battle skill Saturated Defense improved: During the blocking effect, Arts Inflictions cannot be applied to allied operators with Protection.

  2. 2
    Storm Region

    Ultimate Frigid Snowfield improved: Effect radius +20%.

  3. 3
    Polar Survival Guide

    Ultimate Frigid Snowfield improved: Duration of the Solidification applied by the skill is increased by 2s.

  4. 4
    Tundra Aegis

    DEF +20, Will +20.

  5. 5
    Cold Disaster Specialist

    Battle skill Saturated Defense improved: Successfully retaliating an enemy attack returns 10 SP.

Base skills
Rescuer's PerseveranceBase skill2 tiers
  1. Tier 1 α

    Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 10%

  2. Tier 2 β

    Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Happy-Go-LuckyBase skill2 tiers
  1. Tier 1 β

    Assign to Control Nexus to grant all operators' Mood Regen +12%

  2. Tier 2 γ

    Assign to Control Nexus to grant all operators' Mood Regen +16%